RatCAVE: calibration of a projection virtual reality system

Ari Rapkin Blenkhorn, Yu Wang, M. Olano
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Abstract

We have created a suite of automated tools to calibrate and configure a projection virtual reality system. Test subjects (rats) explore an interactive computer-graphics environment presented on a large curved screen using multiple projectors. The locations and characteristics of the projectors can vary and the shape of the screen may be complex. We place several cameras around the workspace for redundant coverage. We locate each projector's hotspot as seen by each camera, and produce a brightness profile which tells the projector how much to dim each pixel of its output to achieve uniform output. We reconstruct the 3D geometry of the screen and the location of each projector using shape-from-motion and structured-light multi-camera computer vision techniques. We determine which projected pixel corresponds to a given view direction for the rat. From these, we create a warping profile for each projector, which tells it how to pre-distort its output image to appear undistorted to the rat's viewpoint. We apply both pre-distortion and hotspot correction before displaying to the screen.
一个投影虚拟现实系统的校准
我们已经创建了一套自动化工具来校准和配置投影虚拟现实系统。测试对象(大鼠)探索在使用多个投影仪的大曲面屏幕上呈现的交互式计算机图形环境。投影机的位置和特点可以变化,屏幕的形状可能很复杂。我们在工作区周围放置了几台摄像机以进行冗余覆盖。我们定位每个摄像机看到的每个投影机的热点,并生成亮度配置文件,该配置文件告诉投影机输出的每个像素调暗多少以实现均匀输出。我们利用运动形状和结构光多摄像头计算机视觉技术重建了屏幕的三维几何形状和每个投影仪的位置。我们确定哪个投影像素对应于老鼠的给定视图方向。从这些,我们为每个投影仪创建一个扭曲的配置文件,它告诉它如何预扭曲它的输出图像,使其在老鼠的视点上看起来不扭曲。在显示到屏幕之前,我们同时应用预失真和热点校正。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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