Vector light field 3D display with multi-directional backlight

Yang Li, Wen Qiao
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Abstract

Glasses-free three-dimensional (3D) display has attracted widespread attention because of its multi-perception, interactivity and immersion features. Limited by the resolution of the display, the number of views and the spatial resolution of the views are contradictory. In this paper, we propose a vector light field display with multi-directional backlight, which is realized by two directional backlight illumination display modules. By analyzing the deflection error of diffracted light, a suitable directional backlight angular separation is designed. Experimental results show that the proposed prototype generates full-color 3D images that satisfies binocular parallax for the observer, effectively eliminates the gaps between views. The multi-directional backlight module is adopted to maximize the use of the number of views and expand the field of view (FOV). Potential applications include entertainment, exhibition displays, and education.
具有多向背光的矢量光场三维显示
裸眼三维显示因其多感知、交互性和沉浸性等特点而受到广泛关注。由于显示器分辨率的限制,视图的数量和视图的空间分辨率是矛盾的。本文提出了一种多方向背光的矢量光场显示方案,该方案由两个方向背光照明显示模块实现。通过对衍射光偏转误差的分析,设计了合适的定向背光角分离。实验结果表明,该原型能够生成满足观察者双眼视差的全彩色三维图像,有效地消除了视点之间的间隙。采用多向背光模块,最大限度地利用视角数量,扩大视野(FOV)。潜在的应用包括娱乐、展览展示和教育。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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