"Thin" vs. "fat" visualization client

M. Jern
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引用次数: 11

Abstract

The paper explains the advantage of using low-cost, configurable, data visualization components, which can be embedded and distributed in electronic documents and reports. With the increasing use of electronic documents, distributed by intranets and the Internet, the opportunity to provide interactive visualization techniques within scientific and engineering reports has become practicable. This new technology of components allows authors of a report to distribute with a specific "data viewer", for example, allowing the recipients to interactively examine the data in the same way as the original analyst. A "thin" client, by definition, has minimal software requirements necessary to function as a user interface front-end for a Web enabled application and raises the issue of client vs. Server data visualization rendering. Real-time visual data manipulation doesn't translate well into a "thin" client. While the VRML file format allows distribution of 3D visualization scenes to the Web, the user has no direct access to the underlying data sources. The "mapping" of numerical data into geometry format (VRML) takes place at the server side. In the "thin" client model, nearly all functionality is delivered from the server side of the visualization engine while the client perform very simple display and querying functions.
“瘦”vs。“胖”可视化客户端
本文解释了使用低成本、可配置、数据可视化组件的优势,这些组件可以嵌入和分布在电子文档和报告中。随着通过内部网和Internet分发的电子文档的使用越来越多,在科学和工程报告中提供交互式可视化技术的机会已经变得切实可行。这种新的组件技术允许报告的作者使用特定的“数据查看器”进行分发,例如,允许接收方以与原始分析人员相同的方式交互式地检查数据。根据定义,“瘦”客户机具有作为支持Web的应用程序的用户界面前端所需的最小软件需求,并提出了客户机与服务器数据可视化呈现的问题。实时可视化数据操作不能很好地转化为“瘦”客户机。虽然VRML文件格式允许将3D可视化场景分发到Web,但用户不能直接访问底层数据源。数值数据到几何格式(VRML)的“映射”发生在服务器端。在“瘦”客户端模型中,几乎所有功能都由可视化引擎的服务器端交付,而客户端执行非常简单的显示和查询功能。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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