{"title":"Presenting using two-handed interaction in open space","authors":"Luc Vlaming, Jasper Smit, Tobias Isenberg","doi":"10.1109/tabletop.2008.4660180","DOIUrl":null,"url":null,"abstract":"Based on recent demonstrations of low-cost, infrared-based point tracking, we explore two-handed, surface-less interaction for presentation. On both hands, thumb and index finger are equipped with retro-reflective markers which are tracked by a Wiimote. We contribute a robust finger pairing and pinch recognition method that allows us to discriminate the hands and to initiate actions. We apply this input to a presentation application that allows users to work with slide decks, images, and videos. We identify specific requirements of this application domain and discuss the implemented transformation interactions and widgets. We report on user experience in both casual use and an actual presentation as well as discuss advantages and limitations.","PeriodicalId":130376,"journal":{"name":"2008 3rd IEEE International Workshop on Horizontal Interactive Human Computer Systems","volume":"259 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2008-10-28","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"24","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"2008 3rd IEEE International Workshop on Horizontal Interactive Human Computer Systems","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/tabletop.2008.4660180","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 24
Abstract
Based on recent demonstrations of low-cost, infrared-based point tracking, we explore two-handed, surface-less interaction for presentation. On both hands, thumb and index finger are equipped with retro-reflective markers which are tracked by a Wiimote. We contribute a robust finger pairing and pinch recognition method that allows us to discriminate the hands and to initiate actions. We apply this input to a presentation application that allows users to work with slide decks, images, and videos. We identify specific requirements of this application domain and discuss the implemented transformation interactions and widgets. We report on user experience in both casual use and an actual presentation as well as discuss advantages and limitations.