Improvement to the K-Means algorithm through a heuristics based on a bee honeycomb structure

Joaquín Pérez Ortega, A. Mexicano, R. Salgado, M. Hidalgo, Alejandra Moreno, Rodolfo A. Pazos Rangel
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引用次数: 6

Abstract

The object clustering problem, according to their similarity measures, can be formulated as a combinatorial optimization problem. The K-Means algorithm has been widely used for solving such problem; however, its computational cost is very high. In this work a new heuristics is proposed for reducing the computational complexity in the classification step of the algorithm based on a honeycomb structure, which the algorithm builds when clusters are visualized in a two-dimensional space. In particular it has been observed that an object can only change membership to neighboring clusters. The heuristics consists of performing distance calculations only with respect to centroids of neighboring clusters, which reduces the number of calculations. For assessing the performance of this heuristics, a set of experiments was carried out that involved 2500, 10000 and 40000 objects uniformly distributed in a two-dimensional space, as well as real-world instances of 3100 and 245 057 objects with 2 and 3 dimensions. The results were encouraging, since the calculation time was reduced 65% on average, with respect to the standard K-Means algorithm for the synthetic instance, and up to 62% on average for the real-world instances, while the quality was reduced on average by 0.05% and 2.5%, respectively.
基于蜂房结构的启发式改进K-Means算法
目标聚类问题,根据它们的相似度量,可以表述为一个组合优化问题。K-Means算法已被广泛用于解决这类问题;然而,它的计算成本非常高。本文提出了一种新的启发式算法,用于降低算法在分类步骤中的计算复杂度,该算法基于蜂窝结构,该结构是算法在二维空间中可视化聚类时构建的。特别是已经观察到,一个对象只能改变邻近簇的成员关系。启发式算法只对相邻簇的质心进行距离计算,减少了计算次数。为了评估这种启发式算法的性能,我们进行了一组实验,包括2500、10000和40000个均匀分布在二维空间中的物体,以及3100和245 057个二维和三维物体的现实世界实例。结果令人鼓舞,因为与合成实例的标准K-Means算法相比,计算时间平均减少了65%,对于实际实例平均减少了62%,而质量平均分别降低了0.05%和2.5%。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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