Accelerating Energy Games Solvers on Modern Architectures

A. Formisano, R. Gentilini, Flavio Vella
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引用次数: 5

Abstract

Quantitative games, where quantitative objectives are defined on weighted game arenas, provide natural tools for designing faithful models of embedded controllers. Instances of these games are the so called Energy Games. Starting from a sequential baseline implementation, we investigate the use of massively data computation capabilities supported by modern GPUs to solve the initial credit problem for Energy Games. We present different parallel implementations on multi-core CPU and GPU systems. Our solution outperforms the baseline implementation by up to 36x speedup and obtains a faster convergence time on real-world graphs.
加速能源游戏求解现代建筑
定量博弈,其中定量目标是在加权博弈领域中定义的,为设计嵌入式控制器的忠实模型提供了自然的工具。这些游戏的例子就是所谓的“能量游戏”。从连续基线实现开始,我们研究了现代gpu支持的大规模数据计算能力的使用,以解决Energy Games的初始信用问题。我们提出了在多核CPU和GPU系统上的不同并行实现。我们的解决方案比基线实现的速度提高了36倍,并且在实际图形上获得了更快的收敛时间。
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