Painterly rendering with coherence for augmented reality

Jiajian Chen, Greg Turk, B. MacIntyre
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引用次数: 3

Abstract

A seamless blending of the real and virtual worlds is key to increased immersion and improved user experiences for augmented reality (AR). Photorealistic and non-photorealistic rendering (NPR) are two ways to achieve this goal. Non-photorealistic rendering creates an abstract version of both the real and virtual world by stylization to make them indistinguishable. We present a painterly rendering algorithm for AR applications. This algorithm paints composed AR video frames with bump-mapping curly brushstrokes. Tensor fields are created for each frame to define the direction for the brushstrokes. We use tensor field pyramids to interpolate sparse tensor field values over the frame to avoid the numeric problems caused by global radial basis interpolation in existing algorithms. Due to the characteristics of AR applications we use only information from the current frame and previous frame to provide temporal coherence in two ways for the painted video. First, brushstroke anchors are warped from the previous frame to the current frame based on their neighbor feature points. Second, brushstroke appearances are reshaped by blending two parameterized brushstrokes to achieve better temporal coherence. Themajor difference between our algorithmand existing NPR work in general graphics and AR/VR areas is that we use feature points across AR frames to maintain coherence in the rendering. The use of tensor field pyramids and extra properties of brushstrokes, such as cut-off angles, are also novel features that extend exiting NPR algorithms.
具有增强现实连贯性的绘画渲染
真实世界和虚拟世界的无缝融合是增强现实(AR)增强沉浸感和改善用户体验的关键。真实感和非真实感渲染(NPR)是实现这一目标的两种方法。非真实感渲染通过风格化创建现实世界和虚拟世界的抽象版本,使它们无法区分。我们提出了一种用于AR应用的绘画渲染算法。该算法用凹凸映射的卷曲笔触绘制合成的AR视频帧。为每一帧创建张量场来定义笔触的方向。我们使用张量场金字塔在帧上插值稀疏张量场值,避免了现有算法中全局径向基插值带来的数值问题。由于AR应用的特点,我们只使用来自当前帧和前一帧的信息,以两种方式为彩绘视频提供时间一致性。首先,笔触锚点根据其相邻特征点从前一帧扭曲到当前帧。其次,通过混合两个参数化的笔触来重塑笔触外观,以获得更好的时间一致性。我们的算法与现有的一般图形和AR/VR领域的NPR工作之间的主要区别在于,我们在AR帧中使用特征点来保持渲染中的一致性。使用张量场金字塔和笔触的额外属性,例如截止角度,也是扩展现有NPR算法的新功能。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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