Enemy Location Prediction in Naval Combat Using Deep Learning

Morgan Freiberg, Kent McLaughlin, A. Ningtyas, Oliver Taylor, Stephen Adams, P. Beling, Roy Hayes
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Abstract

The immensely complex realm of naval warfare presents challenges for which machine learning is uniquely suited. In this paper, we present a machine learning model to predict the location of unseen enemy ships in real time, based on the current known positions of other ships on the battlefield. More broadly, this research seeks to validate the ability of basic machine learning algorithms to make meaningful classifications and predictions of simulated adversarial naval behavior. Using gameplay data from World of Warships, we deployed an artificial neural network (ANN) model and a Random Forest model to serve as prediction engines that update as the battle progresses, overlaying probabilities over the battlefield map indicating the likelihood of the unseen ship being at each location. The models were trained and tested on gameplay data from a World of Warships tournament in which former naval officers served as commanders of competing fleets. This tournament structure ensured cohesive and coordinated naval fleet behavior, yielding data similar to that seen in real-world naval combat and increasing the applicability of our model. Both the Random Forest and ANN model were successful in their predictive capabilities, with the ANN proving to be the best method.
基于深度学习的海战敌人位置预测
极其复杂的海战领域提出了挑战,机器学习是唯一适合的。在本文中,我们提出了一个机器学习模型,基于战场上其他船只的当前已知位置,实时预测看不见的敌舰的位置。更广泛地说,本研究旨在验证基本机器学习算法对模拟敌对海军行为进行有意义分类和预测的能力。使用《战舰世界》的游戏玩法数据,我们部署了一个人工神经网络(ANN)模型和一个随机森林模型,作为预测引擎,随着战斗的进展而更新,覆盖战场地图上的概率,表明每个位置上看不见的船只的可能性。这些模型是在《战舰世界》锦标赛的游戏数据上进行训练和测试的,在比赛中,前海军军官担任竞争舰队的指挥官。这种竞赛结构确保了海军舰队行为的凝聚力和协调性,产生了类似于现实世界海战中的数据,并增加了我们模型的适用性。随机森林和人工神经网络模型在预测能力方面都取得了成功,其中人工神经网络被证明是最好的方法。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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