On the Design of an Efficient Architecture for Supporting Large Crowds of Autonomous Agents

M. Lozano, P. Morillo, J. Orduña, V. Cavero
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引用次数: 11

Abstract

Crowd simulations require both rendering visually plausible images and managing the behavior of autonomous agents. Therefore, these applications need an efficient design that allow them to simultaneously tackle these two requirements. Although several proposals have focused on the software architectures for these systems, no proposals have focused on the computer systems supporting them. In this paper, we analyze the computer architectures used in the literature to support virtual environments. Also, we propose a distributed computer architecture efficient enough to support simulations of thousand of autonomous agents. This proposal consists of a cluster of computers in order to improve flexibility and robustness, as well as a hierarchical software architecture that efficiently provides consistency. Performance evaluation results show that the trade-off between flexibility and consistency allows to efficiently manage thousands of autonomous agents.
支持大量自治代理的高效体系结构设计
人群模拟既需要呈现视觉上可信的图像,又需要管理自主代理的行为。因此,这些应用程序需要一个有效的设计,使它们能够同时处理这两个需求。虽然有几个建议集中在这些系统的软件架构上,但没有一个建议集中在支持它们的计算机系统上。在本文中,我们分析了文献中用于支持虚拟环境的计算机体系结构。此外,我们还提出了一种分布式计算机体系结构,其效率足以支持数千个自主代理的模拟。该方案包括一个计算机集群,以提高灵活性和鲁棒性,以及一个分层的软件体系结构,有效地提供一致性。性能评估结果表明,在灵活性和一致性之间的权衡允许有效地管理数千个自治代理。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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