Can polite computers produce better human performance

AFFINE '10 Pub Date : 2010-10-29 DOI:10.1145/1877826.1877848
Peggy Wu, C. Miller
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引用次数: 4

Abstract

We claim that the concept from human-human social interactions can be expanded and utilized to facilitate, inform, and predict human-computer interaction and perceptions. By expanding on a qualitative model of politeness proposed by Brown and Levinson we created a quantitative, computational model of etiquette that allows a machine to interpret and display politeness. The results from a human subject study show that the variables included in our model have important effects on subjects' decision making and performance in our experimental tasks. The results also demonstrate that variations in etiquette can result in objective, measurable consequences in human performance.
有礼貌的计算机能产生更好的人类表现吗
我们声称,人类社会互动的概念可以扩展并用于促进、告知和预测人机交互和感知。通过扩展Brown和Levinson提出的礼貌定性模型,我们创建了一个定量的礼仪计算模型,该模型允许机器解释和显示礼貌。一项人类受试者研究的结果表明,我们模型中包含的变量对受试者在实验任务中的决策和表现有重要影响。研究结果还表明,礼仪的变化会对人类的表现产生客观的、可衡量的影响。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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