Antonio José Melo Leite Júnior, G. A. M. Gomes, Natal Anacleto Chicca Junior, A. D. Santos, C. Vidal, J. B. C. Neto, M. Gattass
{"title":"System Model for Shooting Training Based on Interactive Video, Three-Dimensional Computer Graphics and Laser Ray Capture","authors":"Antonio José Melo Leite Júnior, G. A. M. Gomes, Natal Anacleto Chicca Junior, A. D. Santos, C. Vidal, J. B. C. Neto, M. Gattass","doi":"10.1109/SVR.2012.12","DOIUrl":null,"url":null,"abstract":"Computer simulation based interactive systems have proven to be risk-free alternatives for training the police force. Also, in these kinds of simulations, the user can make errors without dangerous consequences, unlike real-world situations. In this sense, this paper proposes a system model, aimed at shooting training, using features of video sequences and three-dimensional computer graphics interactive environments. This proposal is initially based on the evaluation of a commercial system that uses immersive virtual reality. Then, it was defined a system model, based on which, two prototypes were developed. These prototypes are already in use in a police academy, and make use of audiovisual devices and laser shots emission.","PeriodicalId":319713,"journal":{"name":"2012 14th Symposium on Virtual and Augmented Reality","volume":"19 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2012-05-28","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"9","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"2012 14th Symposium on Virtual and Augmented Reality","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/SVR.2012.12","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 9
Abstract
Computer simulation based interactive systems have proven to be risk-free alternatives for training the police force. Also, in these kinds of simulations, the user can make errors without dangerous consequences, unlike real-world situations. In this sense, this paper proposes a system model, aimed at shooting training, using features of video sequences and three-dimensional computer graphics interactive environments. This proposal is initially based on the evaluation of a commercial system that uses immersive virtual reality. Then, it was defined a system model, based on which, two prototypes were developed. These prototypes are already in use in a police academy, and make use of audiovisual devices and laser shots emission.