System Model for Shooting Training Based on Interactive Video, Three-Dimensional Computer Graphics and Laser Ray Capture

Antonio José Melo Leite Júnior, G. A. M. Gomes, Natal Anacleto Chicca Junior, A. D. Santos, C. Vidal, J. B. C. Neto, M. Gattass
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引用次数: 9

Abstract

Computer simulation based interactive systems have proven to be risk-free alternatives for training the police force. Also, in these kinds of simulations, the user can make errors without dangerous consequences, unlike real-world situations. In this sense, this paper proposes a system model, aimed at shooting training, using features of video sequences and three-dimensional computer graphics interactive environments. This proposal is initially based on the evaluation of a commercial system that uses immersive virtual reality. Then, it was defined a system model, based on which, two prototypes were developed. These prototypes are already in use in a police academy, and make use of audiovisual devices and laser shots emission.
基于交互式视频、三维计算机图形学和激光捕捉的射击训练系统模型
基于计算机模拟的交互式系统已被证明是培训警察部队的无风险替代方案。此外,在这些类型的模拟中,用户可以犯错误而不会产生危险的后果,这与现实世界的情况不同。在这个意义上,本文提出了一个针对射击训练的系统模型,利用视频序列和三维计算机图形交互环境的特点。这个提议最初是基于对一个使用沉浸式虚拟现实的商业系统的评估。然后,定义了系统模型,并在此基础上开发了两个原型。这些原型已经在一所警察学院使用,并利用视听设备和激光发射。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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