{"title":"Using Game Engines for Visualization in Scientific Applications","authors":"K. Friese, M. Herrlich, Franz-Erich Wolter","doi":"10.1007/978-0-387-09701-5_2","DOIUrl":null,"url":null,"abstract":"","PeriodicalId":274111,"journal":{"name":"International Conference on Embedded Computer Systems: Architectures, Modeling, and Simulation","volume":"478 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2008-09-07","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"26","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"International Conference on Embedded Computer Systems: Architectures, Modeling, and Simulation","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1007/978-0-387-09701-5_2","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}