Flood Risk Awareness Game (FRAG): Learning to Prepare in Flood Events

Chaiyaset Promsri
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引用次数: 1

Abstract

: This study aimed at developing flood awareness and preparedness board game. This game was the first flooding board game in Thailand. To design and develop this flooding board game, numerous steps in methodology were implemented. Firstly, the literature reviews of both research and board games were conducted. Analyzing and synthesizing these documents were carefully done to extract key elements of flood awareness and preparedness board game design and development. Secondly, brainstorming of experts in board game design and development and disasters fields were conducted to gain some ideas and integrated with concepts retrieved from the literature reviews. Thirdly, the first prototype of flood awareness and preparedness board game was launched and tested by the experts in a disaster filed. Next, game modification was done to adjust the game to be more attractive and effective based on experts’ recommendations. Finally, the final version of this board game was prepared and launched for the test run with target groups across the country. This game consisted of 37 spaces including the victory point. Each space was assigned different special characters in which different characteristics of playing cards were applied and needed to be opened to make the flow and the enjoyment of the game. Players received knowledge based on the participation during the gameplay and the mechanics of this board game. To ensure that objectives of this board game development were met, pretest and protest were conducted as part of the gameplay.
洪水风险意识游戏(FRAG):学习在洪水事件中做好准备
:本研究旨在开发洪水意识和防备棋盘游戏。这个游戏是泰国第一个洪水桌游。为了设计和开发这款洪水棋盘游戏,我们执行了许多方法步骤。首先,对研究和桌游进行了文献综述。我们仔细分析和综合了这些文件,从中提取出洪水意识和准备桌面游戏设计和开发的关键元素。其次,对桌面游戏设计开发和灾难领域的专家进行头脑风暴,以获得一些想法,并与从文献综述中检索的概念相结合。第三,推出了第一款洪水预警桌面游戏原型,并由灾害领域的专家进行了测试。其次,根据专家的建议,对游戏进行修改,使游戏更具吸引力和有效性。最后,这款桌游的最终版本准备好了,并在全国各地的目标群体中进行了测试。这个游戏由37个空格组成,包括胜利点。每个空间都被分配了不同的特殊字符,其中应用了不同的纸牌特征,需要打开以形成游戏的流程和乐趣。玩家通过参与游戏过程和这款桌面游戏的机制获得知识。为了确保这款桌面游戏的开发目标能够实现,我们将预测试和抗议作为游戏玩法的一部分进行了执行。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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