Degradation simulation for multimedia communication via underwater channel

Lin Cong-Ren, Li Wen-bo, Yuan Fei
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Abstract

In this paper we establish a packet loss model which meets the packet loss characteristics of underwater acoustic channel by pool experiment, so that we can simulate the packet loss characteristics of underwater acoustic channel on the computer, save the time for sea trial. In the proposed model, the Gilbert-Elliot model is used to simulate the packets loss. What's more, studied speech and image business simulation based on the corrected model. We adopt multicarrier-multi-frequency shift keying modulation (MC-MFSK) as the way of modulation in experimental communication systems. PESQ algorithm is used to calculate the MOS of speech, and PNSR is used to calculate the image quality. Experimental results indicate that the corrected packet loss model based on Underwater Communication can reflect the situation of data loss in underwater acoustic channel veritably.
水下信道多媒体通信的退化仿真
本文通过水池实验建立了一个符合水声信道丢包特性的丢包模型,以便在计算机上模拟水声信道的丢包特性,节省海试时间。在该模型中,采用吉尔伯特-艾略特模型来模拟数据包的丢失。在此基础上,研究了基于修正模型的语音和图像业务仿真。我们采用多载波-多频移键控调制(MC-MFSK)作为实验通信系统的调制方式。使用PESQ算法计算语音最大质量,使用PNSR算法计算图像质量。实验结果表明,修正后的基于水下通信的丢包模型能够真实地反映水声信道中数据丢失的情况。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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