User Interface Exploration of Facial Feedback Systems for Massively Multiplayer Online Role-playing Games

Xu-Chao Guo, Chien-Wen Cheng
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Abstract

The Facial Feedback Systems, the game system designed in this study, makes it easy for players to interact with others through facial capture in massively multiplayer online role-playing games (MMORPGs). Through the system, players’ facial expressions can be fed back to the game characters’ faces in real-time.The Facial Feedback Systems proposed in this study will be applied to the researcher’s proprietary MMORPG. Through a computer camera and microphone, players transmit their facial expressions and voices to the MMORPG, and their in-game characters will simultaneously make the same expressions and voices as the players.In this experiment, the subject players will experience the functions and interface of the Facial Feedback Systems in the MMORPG and fill out questionnaires. The questionnaire results will be analyzed, and interviews will be performed to evaluate the players’ true feelings about the Facial Feedback Systems’ functions and interface in the game, so as to examine the possibility of introducing the Facial Feedback Systems into MMORPGs in the future, identifies its most accepted use among players, and suggests its design for multiplayer games.
面向大型多人在线角色扮演游戏的面部反馈系统的用户界面探索
面部反馈系统是本研究设计的游戏系统,它使大型多人在线角色扮演游戏(mmorpg)中的玩家通过面部捕捉更容易与他人互动。通过该系统,玩家的面部表情可以实时反馈到游戏角色的脸上。本研究提出的面部反馈系统将应用于研究人员专有的MMORPG。通过电脑摄像头和麦克风,玩家将自己的面部表情和声音传送到MMORPG中,他们的游戏角色也会同时做出与玩家相同的表情和声音。在本实验中,被试玩家将体验MMORPG中面部反馈系统的功能和界面,并填写问卷。通过对问卷调查结果的分析,并通过访谈来评估玩家对面部反馈系统在游戏中的功能和界面的真实感受,从而探讨未来在mmorpg中引入面部反馈系统的可能性,确定其在玩家中最被接受的用途,并为多人游戏的设计提供建议。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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