VALUE PROPOSITION OF PRODUCT-SERVICE SYSTEMS: AN EXPERIMENTAL STUDY TO COMPARE TWO DIFFERENT DESIGN APPROACHES

S. C. Fernandes, D. Pigosso, T. Mcaloone, H. Rozenfeld
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引用次数: 1

Abstract

Abstract The development of product-service systems (PSS) requires the design of value propositions, which involves challenging activities. In the context of business model innovation, gamification is presented as a practical mechanism to support the design process. This study aims to create a prototype of a gamified approach to design PSS value propositions and to compare its application to a traditional design approach. Based on a design experiment, the advantages and problems for both approaches were evaluated, providing insights for further development of the new version of the gamified approach.
产品服务系统的价值主张:比较两种不同设计方法的实验研究
产品服务系统(PSS)的开发需要价值主张的设计,这涉及具有挑战性的活动。在商业模式创新的背景下,游戏化是一种支持设计过程的实用机制。本研究旨在创建一个游戏化方法的原型来设计PSS价值主张,并将其应用与传统设计方法进行比较。基于设计实验,对两种方法的优势和问题进行了评估,为进一步开发新版本的游戏化方法提供了见解。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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