Object placement in parallel object-oriented database systems

Shahram Ghandeharizadeh, David Wilhite, Kai-Ming Lin, Xiaoming Zhao
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引用次数: 16

Abstract

Parallelism is a viable solution to constructing high performance object-oriented database systems. In parallel systems based on a shared-nothing architecture, the database is horizontally declustered across multiple processors, enabling the system to employ multiple processors to speedup the execution time of a query. The placement of objects across the processors has a significant impact on the performance of queries that traverse a few objects. The paper describes and evaluates a greedy algorithm for the placement of objects across the processors of a system. Moreover, it describes two alternative availability strategies and quantifies their performance tradeoff using a trace-driven simulation study.<>
并行面向对象数据库系统中的对象放置
并行是构建高性能面向对象数据库系统的可行解决方案。在基于无共享架构的并行系统中,数据库横向分散在多个处理器上,使系统能够使用多个处理器来加快查询的执行时间。跨处理器的对象放置对遍历几个对象的查询的性能有重大影响。本文描述并评价了一种贪心算法,用于在系统的多个处理器间放置对象。此外,它还描述了两种可选的可用性策略,并使用跟踪驱动的模拟研究量化了它们的性能权衡。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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