Stigma-Stop a Serious Game against the Stigma in Mental Disorders

J. A. Piedra-Fernandez, A. Cangas, J. J. Ojeda-Castelo, Diego Cangas, A. Fernández-García
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引用次数: 5

Abstract

In this work, a serious game is presented to sensitize young people to stigma in mental health. This a video game, developed by a multidisciplinary team (computer scientists, psychologists, psychiatrists and educators), features characters that have different mental disorders. It provides different information about what mental illness is while the player interacts with the characters in different ways, indicating which the most appropriate reactions are. There are also various short-games aimed at eradicating stigma. The game will be available for free to teenagers and college students. Furthermore, it can be used both independently and as part of other existing programs in schools against stigma of mental disorders.
污名化——停止一场对抗精神疾病污名化的严肃游戏
在这项工作中,提出了一个严肃的游戏,以使年轻人对心理健康的耻辱敏感。这是一款由多学科团队(计算机科学家、心理学家、精神科医生和教育工作者)开发的电子游戏,其中的角色有不同的精神障碍。当玩家以不同的方式与角色互动时,它提供了关于什么是精神疾病的不同信息,并指出了最合适的反应是什么。还有各种旨在消除耻辱的简短游戏。这款游戏将免费提供给青少年和大学生。此外,它既可以单独使用,也可以作为学校其他现有项目的一部分,以消除精神障碍的耻辱。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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