Robust Client/Server Shared State Interactions of Collaborative Process with System Crash and Network Failures

Lei Wang, A. Wombacher, L. F. Pires, M. V. Sinderen, Chihung Chi
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引用次数: 10

Abstract

With the possibility of system crashes and network failures, the design of robust client/server interactions for collaborative process execution is a challenge. If a business process changes state, it sends messages to relevant processes to inform about this change. However, server crashes and network failures may result in loss of messages. In this case, the state change is performed by one party, resulting in state/behavior inconsistencies and possibly deadlocks. Our basic idea to solve this problem is to cache the response (in a synchronous interaction) if the state of the process instance has changed by the request message. The possible state inconsistencies are recognized and compensated by state-caching and retrying failed interactions. By doing this work, we have learnt the possible failures caused by system crashes and network failures. Our results make it possible to build robust interactions by using cached-based process transformations.
具有系统崩溃和网络故障的协作过程的健壮客户机/服务器共享状态交互
由于系统崩溃和网络故障的可能性,为协作过程执行设计健壮的客户机/服务器交互是一项挑战。如果业务流程改变状态,它会向相关流程发送消息以通知此更改。但是,服务器崩溃和网络故障可能导致消息丢失。在这种情况下,状态更改由一方执行,导致状态/行为不一致,并可能导致死锁。我们解决这个问题的基本思路是,如果流程实例的状态被请求消息更改,则缓存响应(在同步交互中)。通过状态缓存和重试失败的交互来识别和补偿可能的状态不一致。通过这项工作,我们了解了系统崩溃和网络故障可能导致的故障。我们的结果使得通过使用基于缓存的流程转换来构建健壮的交互成为可能。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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