Graph Processing System for Network Science

M. Chernoskutov
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引用次数: 0

Abstract

Big graphs processing is a complex task that requires computational power as well as special purpose software. This happens due to the irregular structure of the graphs because it is not known in advance the way how the graph will be stored in memory. Also, since the size of graphs simulating real-world objects can achieve millions of nodes and edges (and even more), its efficient processing can be complicated by long search operations for navigating in the graph. Another obstacle to efficient development of graph algorithms is the non-deterministic structure of many such algorithms. With all of the above, this paper is devoted to a high-level description of a system that allows to develop graph algorithms efficiently and increase productivity of software developer. This system can also be used to build efficient data structures for storing graphs, since it allows to separate the development of algorithms for processing graphs from the issues of their storage on a computing system. The developed system is intended for use in research areas related to the processing of large graphs with complex algorithms, for example, in network science.
网络科学图形处理系统
大图形处理是一项复杂的任务,需要计算能力和专用软件。这是由于图的不规则结构造成的,因为我们事先不知道图在内存中的存储方式。此外,由于模拟现实世界对象的图的大小可以达到数百万个节点和边(甚至更多),因此在图中导航的长时间搜索操作可能会使其有效处理变得复杂。图算法高效发展的另一个障碍是许多这种算法的不确定性结构。综上所述,本文致力于对一个系统的高级描述,该系统允许有效地开发图形算法并提高软件开发人员的生产力。该系统还可以用于构建用于存储图形的高效数据结构,因为它允许将处理图形的算法的开发与计算系统上存储图形的问题分开。开发的系统旨在用于与使用复杂算法处理大型图形相关的研究领域,例如网络科学。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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