"I have an idea!": enhancing children's verbal creativity through repeated interactions with a virtual robot

Natalia Calvo-Barajas, Ginevra Castellano
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Abstract

In the context of child development, practice is recognised as one of the essential activities to stimulate creativity. Here we aimed to explore whether repeated interactions with a virtual social robot could help build up children's creative performance over time. To this end, we developed an interactive storytelling game with the virtual robot Furhat. Twenty-five children between 9- and 12- years old played the online game two times with seven days of zero exposure in between. Our results revealed that repeated encounters have mixed effects on verbal creativity: while children were more creative in terms of flexibility, fluency, and elaboration in the second interaction, the level of originality remained stagnant. Moreover, the second encounter positively affected children's collaboration with and social behaviour toward the virtual robot. These results provide valuable evidence supporting the potential of multiple interactions with artificial agents to foster children's creativity over time. This paper, thus, provides readers with (1) a novel approach to stimulating verbal creativity through practice with artificial agents, (2) an assessment of the creative process in repeated interactions, and (3) evidence of how the behaviour of the robot influences children's creativity and their behaviour over time.
“我有个主意!”:通过与虚拟机器人的反复互动,增强儿童的语言创造力
在儿童发展的背景下,实践被认为是激发创造力的基本活动之一。在这里,我们的目的是探索与虚拟社交机器人的反复互动是否有助于随着时间的推移建立儿童的创造性表现。为此,我们与虚拟机器人Furhat一起开发了一款互动故事游戏。25名年龄在9到12岁之间的孩子玩了两次在线游戏,中间7天不接触。我们的研究结果显示,反复接触对语言创造力的影响是混合的:虽然在第二次互动中,孩子们在灵活性、流利性和阐述性方面更有创造力,但原创性水平仍然停滞不前。此外,第二次相遇对儿童与虚拟机器人的合作和社会行为有积极影响。这些结果提供了有价值的证据,支持与人工代理的多种互动可能随着时间的推移培养儿童的创造力。因此,本文为读者提供了(1)一种通过人工智能体的实践来激发语言创造力的新方法,(2)对重复互动中的创造过程的评估,以及(3)机器人的行为如何随着时间的推移影响儿童的创造力和行为的证据。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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