Researching Design Fiction With Design Fiction

Joseph Lindley
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引用次数: 7

Abstract

The term design fiction was first used in 2005 by Bruce Sterling [18:30] and in 2009 Julian Bleecker built on the idea by combining it with various other characterisations [cf. 1,2,10] and catalysed a step change in design fiction discourse. Since then design fiction has gained significant traction across academic contexts; at symposia and conference events; and through its practice within commercial design studios and industry. Despite becoming a popular way of framing speculative design, the characterisation of design fiction as research approach still remains "up for grabs" [19:22] as it is -- enticing and provocative, yet [...] remains elusive" [7:1]. In 2013 Bleecker remarked in terms of his studios own practice "I don't think we've figured it out" and that studying it, understanding it and trying to devise some of the principles - of what we're calling design fiction - is what we're trying to do? [1]. Adopting a research through design approach [5,6], this doctoral research intends to shed light on the questions raised by Bleecker by researching design fiction, with design fiction.
用设计小说研究设计小说
2005年,布鲁斯·斯特林(Bruce Sterling)首次使用了“设计虚构”一词[18:30],2009年,朱利安·布里克(Julian Bleecker)将其与其他各种特征结合在一起,以此为基础建立了这个概念[参见1、2、10],并催化了设计虚构话语的一步变化。从那时起,设计小说在学术环境中获得了显著的吸引力;在专题讨论会和会议活动中;并通过其在商业设计工作室和工业中的实践。尽管已经成为一种流行的推测性设计的框架方式,但设计小说作为研究方法的特征仍然是“有待争夺”[19:22],因为它是诱人的和挑衅的,然而[…][7:1]仍然难以捉摸。2013年,Bleecker在谈到他的工作室自己的实践时说:“我不认为我们已经弄清楚了”,研究它,理解它,并试图设计一些原则——我们称之为设计小说——是我们正在努力做的事情?[1]。本博士研究采用设计研究方法[5,6],旨在通过研究设计虚构来阐明Bleecker提出的问题。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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