A Graphical User Interface for Automatic Facial Texture Mapping Based on Orthogonal Photos

S. Ferradal, J. Gómez
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引用次数: 4

Abstract

In this paper, a Graphical User Interface for the automatic generation of a facial texture mapping from three orthogonal photos is presented. The proposed method is based on the composition of the two side views (previously deformed) and the front view. The deformation is performed using a set of particular FDP (Facial Definition Points) of the MPEG-4 standard for multimedia applications. To smooth out the boundaries caused by the merging of the orthogonal views, a wavelet-based multiresolution filtering technique is employed. This work is the first stage in the development of a toolbox for automatic facial cloning.
基于正交照片的人脸纹理自动映射图形用户界面
本文提出了一种用于从三张正交照片中自动生成面部纹理映射的图形用户界面。提出的方法是基于两个侧面视图(先前变形)和正面视图的组合。变形是使用多媒体应用的MPEG-4标准的一组特定的FDP(面部定义点)来执行的。为了消除正交视图合并产生的边界,采用了基于小波的多分辨率滤波技术。这项工作是开发自动面部克隆工具箱的第一阶段。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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