Tight Bounds for Online Matching in Bounded-Degree Graphs with Vertex Capacities

S. Albers, S. Schubert
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引用次数: 5

Abstract

We study the $b$-matching problem in bipartite graphs $G=(S,R,E)$. Each vertex $s\in S$ is a server with individual capacity $b_s$. The vertices $r\in R$ are requests that arrive online and must be assigned instantly to an eligible server. The goal is to maximize the size of the constructed matching. We assume that $G$ is a $(k,d)$-graph~\cite{NW}, where $k$ specifies a lower bound on the degree of each server and $d$ is an upper bound on the degree of each request. This setting models matching problems in timely applications. We present tight upper and lower bounds on the performance of deterministic online algorithms. In particular, we develop a new online algorithm via a primal-dual analysis. The optimal competitive ratio tends to~1, for arbitrary $k\geq d$, as the server capacities increase. Hence, nearly optimal solutions can be computed online. Our results also hold for the vertex-weighted problem extension, and thus for AdWords and auction problems in which each bidder issues individual, equally valued bids. Our bounds improve the previous best competitive ratios. The asymptotic competitiveness of~1 is a significant improvement over the previous factor of $1-1/e^{k/d}$, for the interesting range where $k/d\geq 1$ is small. Recall that $1-1/e\approx 0.63$. Matching problems that admit a competitive ratio arbitrarily close to~1 are rare. Prior results rely on randomization or probabilistic input models.
具有顶点容量的有界度图在线匹配的紧界
研究了二部图中$b$ -匹配问题$G=(S,R,E)$。每个顶点$s\in S$是一个具有独立容量的服务器$b_s$。顶点$r\in R$是在线到达的请求,必须立即分配给符合条件的服务器。目标是最大化构造匹配的大小。我们假设$G$是一个$(k,d)$ -graph \cite{NW},其中$k$指定每个服务器程度的下界,$d$是每个请求程度的上界。该设置模拟了及时应用程序中的匹配问题。我们给出了确定性在线算法性能的严格上界和下界。特别地,我们通过原始对偶分析开发了一种新的在线算法。对于任意$k\geq d$,随着服务器容量的增加,最优竞争比趋于1。因此,几乎最优解可以在线计算。我们的结果也适用于顶点加权问题的扩展,因此也适用于AdWords和拍卖问题,在这些问题中,每个竞标者发出单独的、同等价值的出价。我们的边界改进了之前的最佳竞争比率。1的渐近竞争力比之前的因子$1-1/e^{k/d}$有了显著的改进,因为$k/d\geq 1$很小的有趣范围。回想一下$1-1/e\approx 0.63$。承认竞争比率任意接近1的匹配问题非常罕见。先前的结果依赖于随机化或概率输入模型。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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