An Improved Algorithm and Implementation for Three-Dimensional Convex Hull

Li Ru-qiong, Zhang Jiahuan, Shen Huai, Li Zhi
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引用次数: 1

Abstract

A novel and efficient approach for threedimensional convex hull was presented in the paper, comparing with the QuickHull method , the quadratic extremal-point was employed to construct the convex hull in the method, combined with "conflict map" (Conflict-Graph) of this bipartite graph structure to updated the topological relations between the points outside the convex hull and the current convex hull. This algorithm's time complexity is O (logr),the experimental results shows that the algorithm is more efficient when compared with the QuickHull method (the average execution time-consuming reduced by 20%).
三维凸壳的改进算法及实现
本文提出了一种新颖高效的三维凸壳求解方法,与QuickHull方法相比,该方法利用二次极值点构造凸壳,并结合该二部图结构的“冲突图”(conflict - graph)更新凸壳外点与当前凸壳之间的拓扑关系。该算法的时间复杂度为0 (logr),实验结果表明,与QuickHull方法相比,该算法效率更高(平均执行时间减少20%)。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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