The tales of the Tokoloshe: safeguarding intangible cultural heritage using virtual reality

Milo Marsfeldt Skovfoged, Martin Viktor, Miroslav Kalinov Sokolov, Anders Hansen, Helene Høgh Nielsen, Kasper Rodil
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引用次数: 9

Abstract

This paper elaborates on the process of digitising Intangible Cultural Heritage, here exemplified by the oral tradition about the African cautionary tales of the Tokoloshe. First the core concepts of Intangible Cultural Heritage and its digitisation efforts are explained. This is followed by an explanation of what the tales of the Tokoloshe entails, and how it was used for constructing a fully playable Virtual Reality environment. The end product is a Virtual Reality installation of the cautionary tale being told around a campfire, from the perspective of an outsider. The player is then possessed by the Tokoloshe and must work with the village witch doctor to remove the bodily possession of the Tokoloshe. A full description of what is needed to play the demo is included in the last section of the paper.
Tokoloshe的故事:利用虚拟现实保护非物质文化遗产
本文详细阐述了非物质文化遗产数字化的过程,这里以非洲托科洛人的告诫故事的口头传统为例。首先阐述了非物质文化遗产的核心概念及其数字化工作。接下来是对Tokoloshe的故事的解释,以及如何使用它来构建一个完全可玩的虚拟现实环境。最终的产品是一个虚拟现实装置,从一个局外人的角度,在篝火旁讲述一个警世故事。然后玩家被Tokoloshe附身,必须与村里的巫医一起移除Tokoloshe的身体附身。在本文的最后一节中,我们将详细描述如何进行演示。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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