Enhancing AR-based Science Exploration through Learning Cycle

Ming-Puu Chen, Jih-Wei Hsu
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Abstract

The purpose of this study was to explore whether employing a learning cycle model helps students science exploration within an AR-based environment. Two types of guiding strategies were implemented within the learning cycle, including the procedural guidance and the question guidance. A pilot test was conducted to examine the design of AR-based science exploration using a learning cycle framework and the effect of type of guidance on participants learning performance and attitudes. The results revealed that when learning from the augmented-reality environment, the question-guidance group achieved better knowledge application performance than the procedural-guidance group and learners of both groups showed positive attitudes toward the employed learning activity.
通过学习周期增强基于ar的科学探索
本研究的目的是探讨采用学习周期模型是否有助于学生在基于ar的环境中进行科学探索。在学习周期内实施了两种类型的指导策略,即程序指导和问题指导。本研究采用学习周期框架,考察了基于ar的科学探索设计,以及指导类型对参与者学习绩效和态度的影响。结果表明,在增强现实环境中学习时,问题导导组的知识应用表现优于程序导导组,两组学习者对所采用的学习活动都表现出积极的态度。
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