{"title":"Enhancing AR-based Science Exploration through Learning Cycle","authors":"Ming-Puu Chen, Jih-Wei Hsu","doi":"10.1109/IIAI-AAI.2017.44","DOIUrl":null,"url":null,"abstract":"The purpose of this study was to explore whether employing a learning cycle model helps students science exploration within an AR-based environment. Two types of guiding strategies were implemented within the learning cycle, including the procedural guidance and the question guidance. A pilot test was conducted to examine the design of AR-based science exploration using a learning cycle framework and the effect of type of guidance on participants learning performance and attitudes. The results revealed that when learning from the augmented-reality environment, the question-guidance group achieved better knowledge application performance than the procedural-guidance group and learners of both groups showed positive attitudes toward the employed learning activity.","PeriodicalId":281712,"journal":{"name":"2017 6th IIAI International Congress on Advanced Applied Informatics (IIAI-AAI)","volume":"1 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2017-11-15","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"2017 6th IIAI International Congress on Advanced Applied Informatics (IIAI-AAI)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/IIAI-AAI.2017.44","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 0
Abstract
The purpose of this study was to explore whether employing a learning cycle model helps students science exploration within an AR-based environment. Two types of guiding strategies were implemented within the learning cycle, including the procedural guidance and the question guidance. A pilot test was conducted to examine the design of AR-based science exploration using a learning cycle framework and the effect of type of guidance on participants learning performance and attitudes. The results revealed that when learning from the augmented-reality environment, the question-guidance group achieved better knowledge application performance than the procedural-guidance group and learners of both groups showed positive attitudes toward the employed learning activity.