{"title":"Effects of Turn-Taking Dynamics Without Contingency: A Visual Interaction Experiment","authors":"Ryohei Irie, Takeshi Konno","doi":"10.1145/3349537.3352778","DOIUrl":null,"url":null,"abstract":"This study aimed to realize the natural interactions of humans and machines by experimentally investigating the effects of turn-taking dynamics during visual interactions between two persons. During the experiment, we provided an environment in which only two circles moved horizontally across a monitor screen. One circle was operated by a participant, while the other was operated by another participant or computer. Results confirmed that participants could not clearly recognize computer actions when the computer used turn-taking dynamics to exchange leaders and followers. This was true even when these dynamics had no contingency with the movements of participants.","PeriodicalId":188834,"journal":{"name":"Proceedings of the 7th International Conference on Human-Agent Interaction","volume":"79 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2019-09-25","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Proceedings of the 7th International Conference on Human-Agent Interaction","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1145/3349537.3352778","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 0
Abstract
This study aimed to realize the natural interactions of humans and machines by experimentally investigating the effects of turn-taking dynamics during visual interactions between two persons. During the experiment, we provided an environment in which only two circles moved horizontally across a monitor screen. One circle was operated by a participant, while the other was operated by another participant or computer. Results confirmed that participants could not clearly recognize computer actions when the computer used turn-taking dynamics to exchange leaders and followers. This was true even when these dynamics had no contingency with the movements of participants.