SceneAR: Scene-based Micro Narratives for Sharing and Remixing in Augmented Reality

Mengyu Chen, A. Monroy-Hernández, Misha Sra
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引用次数: 6

Abstract

Short-form digital storytelling has become a popular medium for millions of people to express themselves. Traditionally, this medium uses primarily 2D media such as text (e.g., memes), images (e.g., Instagram), GIFs (e.g., Giphy), and videos (e.g., TikTok, Snapchat). To expand the modalities from 2D to 3D media, we present SceneAR, a smartphone application for creating sequential scene-based micro narratives in augmented reality (AR). What sets SceneAR apart from prior work is its ability to share the scene-based stories as AR content. No longer limited to sharing images or videos, users can now experience narratives in their own physical environments. Additionally, SceneAR affords users the ability to remix AR content, empowering them to collectively build on others’ creations. We asked 18 people to use SceneAR in a three-day study, and based on user interviews, analyses of screen recordings, and the stories they created, we extracted three themes. From these themes and the study overall, we derived six strategies for designers interested in supporting short-form AR narratives.
场景:增强现实中基于场景的微叙事共享和混合
短形式的数字故事已经成为数百万人表达自己的流行媒介。传统上,这种媒体主要使用2D媒体,如文本(如模因)、图像(如Instagram)、动图(如Giphy)和视频(如TikTok、Snapchat)。为了将模式从2D扩展到3D媒体,我们提出了SceneAR,这是一款智能手机应用程序,用于在增强现实(AR)中创建基于场景的连续微叙事。SceneAR与之前工作的不同之处在于它能够将基于场景的故事作为AR内容共享。不再局限于分享图片或视频,用户现在可以在自己的物理环境中体验故事。此外,SceneAR为用户提供了重新混合AR内容的能力,使他们能够共同构建他人的创作。在为期三天的研究中,我们邀请了18个人使用SceneAR,根据用户访谈、对屏幕记录的分析以及他们创造的故事,我们提取了三个主题。从这些主题和整体研究中,我们为对支持短形式AR叙事感兴趣的设计师导出了六种策略。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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