An Inquiry-based Ubiquitous Tour System

Yi-Hsing Chang, Bei-Sien Lin
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引用次数: 5

Abstract

An inquiry-based ubiquitous tour system is proposed in this paper. The main concept is to use the strategy of inquiry to achieve the purposes of guiding and learning by using PDAs in a ubiquitous environment. This system has the following characteristics: the inquiry learning theory is used to design the guide activities, the provisions of clues are used to guide the inquiry activities of learners in the process of inquiry, and to use interactive learning objects to enhance motivation and learning interest, the system also uses GPS and instant messaging functions for cooperative learning. After the system is completed, a questionnaire based on the technology acceptance model is designed to assess the learning effectiveness of learners. The questionnaire includes system quality, content quality, environment quality, system mobility, perceived usefulness, perceived ease of use, and behavioral intentions to learner. There are a total of 9 hypotheses in the study questions, and a total of 17 items. The experimental results show that the research scale is highly reliable and all of the assumptions are valid.
基于查询的泛在旅游系统
提出了一种基于查询的泛在旅游系统。其主要概念是在无所不在的环境中使用pda,通过探究策略来达到引导和学习的目的。本系统具有以下特点:利用探究学习理论设计引导活动,利用规定的线索指导学习者在探究过程中的探究活动,并利用互动式学习对象增强学习动机和学习兴趣,系统还利用GPS和即时通讯功能进行合作学习。系统完成后,设计基于技术接受模型的问卷,对学习者的学习效果进行评估。问卷包括系统质量、内容质量、环境质量、系统移动性、感知有用性、感知易用性和对学习者的行为意图。研究问题共有9个假设,共17个条目。实验结果表明,研究量表具有较高的信度,所有假设均有效。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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