Overview of Modeling and Analysis of Incentive Mechanisms Based on Evolutionary Game Theory in Autonomous Networks

Yufeng Wang, A. Nakao, A. Vasilakos, Jianhua Ma
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引用次数: 3

Abstract

This paper thoroughly investigated the Evolutionary Game Theory (EGT) based modeling and analysis of reciprocation-based incentive mechanisms. Unlike existing work which adopts replicator equation to analyze the stability of incentive mechanisms (actually, replicator equation is only applicable to describe deterministic selection in infinitely large and well-mixed population), we paid special attentions to the intrinsic heterogeneity in real autonomous networks: finite users, mutation probability and structured network graph, and proposed the unified framework to characterize the evolutionary dynamics. Specifically, through modeling and analyzing Prisoner's Dilemma (PD)-like game based and Public-goods game based incentive mechanisms, we show that although it is impossible for incentive mechanisms to get the whole network into static "absolute full cooperation (or reciprocation)" state, they can still drive the whole system into "almost reciprocation" state, that is, most of the system time would be occupied by the cooperation (or reciprocation) state.
基于进化博弈论的自治网络激励机制建模与分析综述
本文深入研究了基于进化博弈论(EGT)的互惠激励机制建模与分析。与现有研究采用复制方程来分析激励机制的稳定性不同(实际上,复制方程仅适用于描述无限大且混合良好的群体中的确定性选择),我们特别关注了真实自治网络的内在异质性:有限用户、突变概率和结构化网络图,并提出了统一的框架来表征进化动力学。具体来说,通过对基于类囚徒困境(Prisoner’s Dilemma, PD)博弈和基于公共物品博弈的激励机制进行建模和分析,我们发现,激励机制虽然不可能使整个网络进入静态的“绝对充分合作(或互惠)”状态,但仍然可以使整个系统进入“几乎互惠”状态,即大部分系统时间将被合作(或互惠)状态所占据。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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