Interactions in space systems design within a Concurrent Engineering facility

A. Braukhane, D. Quantius
{"title":"Interactions in space systems design within a Concurrent Engineering facility","authors":"A. Braukhane, D. Quantius","doi":"10.1109/CTS.2011.5928714","DOIUrl":null,"url":null,"abstract":"Concurrent Engineering (CE) in the space sector is an effective collaborative development approach for space mission architectures or system design. It involves each appropriate discipline and follows a structured process which guides the team through the early phases of the product life-cycle. Furthermore, integrated design models and domain specific tools support the engineers in generating and exchanging design parameters. As is often misunderstood, Concurrent Engineering is not a design optimization performed by advanced software, but is a team effort where the product development is supported by tools but decisions still made by people. During feasibility studies of space craft design within the “Concurrent Engineering Facility (CEF)” of the German Aerospace Center (DLR) there is a certain set-up of domains each dealing with their respective hard- and software tools. Within the present paper the cases of human-to-human and human-to-machine interaction during the iterative design process is discussed. The focus is set on the interaction between and within the different parties during both the plenary and off-line design sessions. The importance of guided communication and the value of specific and common tool utilization is pointed out. Furthermore, the challenges, constraints, potential improvements and stumbling blocks are identified when dealing with a heterogeneous team of experts in such early design phases.","PeriodicalId":426543,"journal":{"name":"2011 International Conference on Collaboration Technologies and Systems (CTS)","volume":"18 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2011-05-23","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"17","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"2011 International Conference on Collaboration Technologies and Systems (CTS)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/CTS.2011.5928714","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 17

Abstract

Concurrent Engineering (CE) in the space sector is an effective collaborative development approach for space mission architectures or system design. It involves each appropriate discipline and follows a structured process which guides the team through the early phases of the product life-cycle. Furthermore, integrated design models and domain specific tools support the engineers in generating and exchanging design parameters. As is often misunderstood, Concurrent Engineering is not a design optimization performed by advanced software, but is a team effort where the product development is supported by tools but decisions still made by people. During feasibility studies of space craft design within the “Concurrent Engineering Facility (CEF)” of the German Aerospace Center (DLR) there is a certain set-up of domains each dealing with their respective hard- and software tools. Within the present paper the cases of human-to-human and human-to-machine interaction during the iterative design process is discussed. The focus is set on the interaction between and within the different parties during both the plenary and off-line design sessions. The importance of guided communication and the value of specific and common tool utilization is pointed out. Furthermore, the challenges, constraints, potential improvements and stumbling blocks are identified when dealing with a heterogeneous team of experts in such early design phases.
并行工程设施中空间系统设计中的相互作用
在航天领域,并行工程(CE)是一种有效的协同开发方法,用于航天任务架构或系统设计。它涉及到每个适当的规程,并遵循一个结构化的过程,该过程指导团队完成产品生命周期的早期阶段。此外,集成的设计模型和领域特定工具支持工程师生成和交换设计参数。正如经常被误解的那样,并行工程不是由高级软件执行的设计优化,而是一项团队工作,其中产品开发由工具支持,但决策仍然由人做出。在德国航空航天中心(DLR)的“并行工程设施(CEF)”内进行航天器设计可行性研究期间,有一定的领域设置,每个领域都有各自的硬件和软件工具。本文讨论了迭代设计过程中人机交互和人机交互的情况。重点是在全体会议和离线设计会议期间不同各方之间和内部的互动。指出了指导性沟通的重要性以及具体和通用工具使用的价值。此外,在这样的早期设计阶段,当与异质的专家团队打交道时,挑战、约束、潜在的改进和绊脚石被识别出来。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
求助全文
约1分钟内获得全文 求助全文
来源期刊
自引率
0.00%
发文量
0
×
引用
GB/T 7714-2015
复制
MLA
复制
APA
复制
导出至
BibTeX EndNote RefMan NoteFirst NoteExpress
×
提示
您的信息不完整,为了账户安全,请先补充。
现在去补充
×
提示
您因"违规操作"
具体请查看互助需知
我知道了
×
提示
确定
请完成安全验证×
copy
已复制链接
快去分享给好友吧!
我知道了
右上角分享
点击右上角分享
0
联系我们:info@booksci.cn Book学术提供免费学术资源搜索服务,方便国内外学者检索中英文文献。致力于提供最便捷和优质的服务体验。 Copyright © 2023 布克学术 All rights reserved.
京ICP备2023020795号-1
ghs 京公网安备 11010802042870号
Book学术文献互助
Book学术文献互助群
群 号:481959085
Book学术官方微信