Collaborative Development Environment in Peer-to-Peer Networks

M. Thodi, S. Fujita
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Abstract

Collaboration is a huge part of modern software development. Yet most tools used in software development are aimed for single user instances. To support collaborative software practices, researchers and practitioners have presented several tools. The existing tools support collaboration either through distributed version control systems or through client/server-based concurrent text editors. Distributed version control systems do not support real-time collaboration; while the server-based concurrent editors do not support offline work. In this paper, we propose the design of a replica-based collaborative development environment (CDE) within a peer to peer network of users. The CDE supports both real-time collaborative editing and offline work. In addition, the CDE is scalable, resilient to the dynamic joining/leaving of collaborating users, and can be augmented into existing development environments as a plugin. We evaluate the usability of the CDE with respect to operation propagation time, and the correctness with respect to the causality, convergence and intention preservation (CCI) criteria.
点对点网络中的协同开发环境
协作是现代软件开发的重要组成部分。然而,软件开发中使用的大多数工具都针对单个用户实例。为了支持协作软件实践,研究人员和实践者已经提出了几个工具。现有的工具支持通过分布式版本控制系统或基于客户机/服务器的并发文本编辑器进行协作。分布式版本控制系统不支持实时协作;而基于服务器的并发编辑器不支持脱机工作。在本文中,我们提出了在点对点用户网络中设计一个基于副本的协作开发环境(CDE)。CDE支持实时协同编辑和离线工作。此外,CDE是可伸缩的,能够适应协作用户的动态加入/退出,并且可以作为插件扩展到现有的开发环境中。我们根据操作传播时间评估了CDE的可用性,并根据因果性、收敛性和意图保留(CCI)标准评估了CDE的正确性。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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