Generating Structural Node Representations via Higher-order Features and Adversarial Learning

Wang Zhang, Yang Yu, Ting Pan, Lin Pan, Pengfei Jiao, Wenjun Wang
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Abstract

Role of node is defined on structural similarity or local connective pattern, describing the functions of node in the network. In real-world situation, it can denote person’s identity and status. It has been studied over the past decades, and learning role-based network representations is crucial to many downstream tasks. In this field, the important step for is extracting some measurements to evaluate structural similarity. Although some methods have been developed to capture the role features to learn the structural similarities between nodes, they all design the features of fixed types, such as global, local, and higher-order features. These features can only discover single type of roles, and simply combing them may cause damage to performance. It is very difficult to model the complex relationship between different scale features in the field of role-based network embedding. Therefore, we propose a novel adversarial framework to generate structural node representations via higher-order features and adversarial learning (SHOAL). We leverage the Auto-Encoder on higher-order features and some GNNs on its outputs to aggregate local neighbors. We believe that higher-order and local features can denote roles, and effectively integrating them will help for role discovery. So we consider the GNNs as the generator and design an adversarial game between these features, which can also improve the robustness. The experiments on real-world networks demonstrate the superiority and efficiency of our model, and the results also prove the effectiveness of integrating higher-order and local features.
通过高阶特征和对抗学习生成结构节点表示
通过结构相似性或局部连接模式来定义节点的角色,描述节点在网络中的功能。在现实生活中,它可以表示一个人的身份和地位。在过去的几十年里,人们对它进行了研究,学习基于角色的网络表示对于许多下游任务至关重要。在这一领域中,重要的一步是提取一些度量来评估结构的相似性。虽然已经开发了一些方法来捕获角色特征以了解节点之间的结构相似性,但它们都设计了固定类型的特征,如全局特征、局部特征和高阶特征。这些特性只能发现单一类型的角色,简单地对它们进行梳理可能会对性能造成损害。在基于角色的网络嵌入领域中,对不同尺度特征之间的复杂关系进行建模是非常困难的。因此,我们提出了一种新的对抗框架,通过高阶特征和对抗学习(SHOAL)来生成结构节点表示。我们利用高阶特征上的Auto-Encoder和输出上的一些gnn来聚合本地邻居。我们认为高阶特征和局部特征可以表示角色,有效地整合它们将有助于角色发现。因此,我们将gnn作为生成器,并设计了这些特征之间的对抗博弈,这也可以提高鲁棒性。在真实网络上的实验证明了该模型的优越性和有效性,同时也证明了高阶特征与局部特征相结合的有效性。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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