Digital Game-Based L1 Language Learning Outcomes for Preschool Through High-School Students: A Literature Review

Sotiris Kirginas
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Abstract

This paper presents a systematic literature review of research papers, examining (1) the impact of free-form and formally structured digital games on L1 language learning and (2) the methods that researchers and educators use to leverage free-form and formally structured digital games in L1 language teaching. The current literature review revealed that the use of formally structured and free-form digital games are based on different theoretical approaches and can be used to serve different purposes of language learning. Free-form digital games help students develop a higher level of thinking skills; they are used more in groups of older students and aim at the whole class population, as language learning becomes a dynamic process of meaning construction. Formally structured games help students to develop lower-level thinking skills, serve the behavioural or constructivist approach to language teaching, and aim at younger students or students with specific characteristics.
基于数字游戏的学前至高中学生L1语言学习效果:文献综述
本文对研究论文进行了系统的文献综述,研究了(1)自由形式和正式结构的数字游戏对母语学习的影响,(2)研究人员和教育工作者在母语教学中利用自由形式和正式结构的数字游戏的方法。目前的文献综述显示,正式结构和自由形式的数字游戏的使用基于不同的理论方法,可以用于不同的语言学习目的。自由形式的数字游戏帮助学生培养更高层次的思维技能;随着语言学习成为一个动态的意义建构过程,它们更多地用于年龄较大的学生群体,并针对整个班级人口。正式结构化的游戏可以帮助学生发展低级别的思维技能,服务于行为或建构主义的语言教学方法,并针对年龄较小的学生或具有特定特征的学生。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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