SCORM-MPEG: An ontology of interoperable metadata for multimedia and e-Learning

Marcelo Correia Santos, Y. Iano
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引用次数: 1

Abstract

The convergence of digital media offers an integration of ICT focused on telecommunications and multimedia domain (under responsibility of the Moving Picture Experts Group, ISO/IEC JTC1 SC29) and the ICTE (the ICT for Education), managed by the ISO/IEC JTC1 SC36, highlighting the MPEG standards, employees as content and metadata to the multimedia Digital TV and the technologies applied to e-Learning. Regarding this, there is the problem of developing an interoperable matching for normative bases, achieving an innovative proposal in the convergence between digital telecommunications and applications for e-Learning, also essentially multimedia. To reach this purpose it is proposed to create a standard ontology of interoperable metadata for web, digital TV and extensions for mobile devices based on the integration between MPEG-21 and SCORM metadata standards. The methodology used consists on building an ontology MPEG-21 SCORM which can be achieved on making a correspondence through the XPath language, managed by the W3C. The employ of the XPath language is desirable for matching and mapping both metadata schema patterns - integrating MPEG-21 (mostly Digital Item Declaration Language) and SCORM metadata schema. The practical purpose is the creation and storage of objects for use in digital telecommunications as Digital Television, in an interoperable way with the e-Learning industry, here as description metadata for all sorts of media and hypermedia to create learning objects.
SCORM-MPEG:多媒体和电子学习的可互操作元数据本体
数字媒体的融合提供了以电信和多媒体领域为重点的ICT(由ISO/IEC JTC1 SC29负责)和由ISO/IEC JTC1 SC36管理的ICTE(教育ICT)的集成,突出了MPEG标准,员工作为多媒体数字电视的内容和元数据以及应用于电子学习的技术。关于这一点,存在为规范基础开发可互操作匹配的问题,在数字电信和电子学习(本质上也是多媒体)应用之间的融合中实现创新建议。为此,在MPEG-21和SCORM元数据标准集成的基础上,提出了为网络、数字电视和移动设备扩展创建可互操作元数据标准本体的方案。所使用的方法是构建一个本体MPEG-21 SCORM,它可以通过W3C管理的XPath语言进行通信来实现。为了匹配和映射元数据模式——集成MPEG-21(主要是数字项目声明语言)和SCORM元数据模式,需要使用XPath语言。实际目的是创建和存储用于数字电信(如数字电视)的对象,以与电子学习行业可互操作的方式,这里作为用于创建学习对象的各种媒体和超媒体的描述元数据。
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