A hard real-time tasks model for the VBR video server

Jae-dong Lee
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Abstract

At the design of the video server to service video data as real-time, we must consider network bandwidth, buffer space and disk bandwidth. As buffer space and disk bandwidth affect each other tightly, they should be considered at the same time. In this paper, we propose the hard real-time tasks' model for the streams on the video server. The stream on the server can be considered as the hard real-time task in that the server must guarantee the continuity of streams like the hard real-time system must guarantee the deadline of tasks. The management of streams in the server is induced from the scheduling of real-time tasks. We propose hard read-time tasks models for the video server and the scheduling algorithms for real-time tasks. The real-time scheduling algorithms are used for admission control of streams, scheduling of disks, and management of buffers in the video server. We design the effective video server using the real-time tasks a model. We evaluate the performance of our suggested video server via simulation. We show that our mechanism can service more streams with a few buffers simultaneously.
VBR视频服务器的硬实时任务模型
在对视频服务器进行实时服务的设计时,必须考虑网络带宽、缓冲空间和磁盘带宽。由于缓冲区空间和磁盘带宽相互密切影响,因此应同时考虑它们。本文提出了视频服务器流的硬实时任务模型。服务器端的流可以看作是硬实时任务,服务器端必须保证流的连续性,就像硬实时系统必须保证任务的截止时间一样。服务器中的流管理是由实时任务的调度引起的。提出了视频服务器的硬读时任务模型和实时任务的调度算法。实时调度算法主要用于视频服务器的流的准入控制、磁盘的调度和缓冲区的管理。利用实时任务模型设计了有效的视频服务器。我们通过仿真来评估我们建议的视频服务器的性能。我们证明了我们的机制可以同时使用几个缓冲区服务更多的流。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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