Assessment of a Haptic Virtual Assembly System that uses Physics-based Interactions

T. Lim, J. Ritchie, J. Corney, R. Dewar, K. Schmidt, K. Bergsteiner
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引用次数: 28

Abstract

Assembly is one of the most extensively studied manual processes in manufacturing. Using design for assembly (DFA) methodologies relative times of real-world assembly tasks such as manipulation and insertion can be quantified. However, it is unclear if similar values can be reflected in a virtual assembly system? This question forms the rationale for the peg-in-hole assembly task addressed in this study. Although almost simplistic in nature, assembling a peg into a hole addresses three fundamental states in an assembly process -picking, placing and motion within an environment. The objective here is to investigate assembly performance in the virtual environment using a force feedback haptic device benchmarked against previously quantified data. Inclusive, is a kinematic evaluation of task performance for peg-in-hole manipulation based on geometric and force conditions.
基于物理交互的触觉虚拟装配系统评估
装配是制造业中研究最广泛的手工过程之一。使用装配设计(DFA)方法可以量化实际装配任务(如操作和插入)的相对时间。然而,目前尚不清楚类似的价值是否可以反映在虚拟装配系统中。这个问题构成了本研究中解决的孔内钉装配任务的基本原理。虽然在本质上几乎是简单的,但在装配过程中,将一个钉子组装成一个洞解决了三个基本状态:在一个环境中拾取、放置和运动。这里的目标是调查装配性能在虚拟环境中使用力反馈触觉设备对先前的量化数据基准。包容性,是基于几何和力条件的孔钉操作任务性能的运动学评价。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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