Detection of Taekwondo Kicks Using RGB-D Sensors

J. D. Goma, Maverick S. Bustos, J. A. Sebastián, Julio Jerison E. Macrohon
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引用次数: 2

Abstract

Sports have been invested with so many resources to be competitive and entertaining and to have injury prevention and analysis or improvement of the athlete's performance. In Human Action Recognition, there is a limited study on sports. Sports moves are faster in execution and have low inter class variability which produces noisy feature and ambiguity compared to daily human actions. In this study, we proposed an approach of using skeletal data from Kinect and focusing on the preprocessing process, specifically reducing irrelevant skeleton joints with regard to the action being performed and shifting of origin. The proponents would also use key poses and atomic actions as the segmentation process. Lastly, the actions would then be classified by the use of Hidden Markov Models (HMM). The evaluation will be between a model that use a full set of joints versus a model that undergoes our methodology of preprocessing of the data.
用RGB-D传感器检测跆拳道踢脚
体育已经投入了如此多的资源,以具有竞争性和娱乐性,并有伤害预防和分析或提高运动员的表现。在人体动作识别中,对运动的研究比较有限。与人类日常行为相比,运动动作执行速度更快,类间变异性低,产生噪声特征和模糊性。在本研究中,我们提出了一种使用Kinect骨骼数据的方法,并专注于预处理过程,特别是减少与正在执行的动作和原点移动相关的骨骼关节。支持者还会使用关键姿势和原子动作作为分割过程。最后,使用隐马尔可夫模型(HMM)对动作进行分类。评估将在使用全套关节的模型和使用我们的数据预处理方法的模型之间进行。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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