A Multi-fold Time Approach to Address Emotions in Live and Virtualized Collaborative Learning

M. Feidakis, T. Daradoumis, S. Caballé
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引用次数: 7

Abstract

The enrichment of Computer Supported Collaborative (CSCL) Systems with emotion awareness features (detect emotion patterns and respond effectively) opens a window to the future of learner-to-computer interaction. In the current paper we present a system's design that attempts to evaluate the learner's affective state while he/she is taking part into collaborative tasks, in three different time-points: (i) before the task, (ii) in real-time (while collaborating) and (iii) retrospective (after the task). For the emotion assessment process, self-reporting and sentiment analysis are explored. Based on effective production rules that correlate emotions or emotion sequences to affective feedback techniques, the system will provide emotion scaffolds corresponding to user needs and feelings.
在实时和虚拟协作学习中处理情绪的多重时间方法
具有情感感知特征(检测情感模式并有效响应)的计算机支持协作(CSCL)系统的丰富为学习者与计算机交互的未来打开了一扇窗。在当前的论文中,我们提出了一个系统的设计,试图在三个不同的时间点评估学习者参与协作任务时的情感状态:(i)任务前,(ii)实时(协作时)和(iii)回顾(任务后)。在情绪评估过程中,探讨了自我报告和情绪分析。基于将情感或情感序列与情感反馈技术相关联的有效生产规则,系统将提供与用户需求和感受相对应的情感支架。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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