Marked ancestor problems

Stephen Alstrup, T. Husfeldt, Theis Rauhe
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引用次数: 127

Abstract

Consider a rooted tree whose nodes can be in two states: marked or unmarked. The marked ancestor problem is to maintain a data structure with the following operations: mark(v) marks node v: unmark(v) removes any marks from node v; firstmarked(v) returns the first marked node on the path from v to the root. We show tight upper and lower bounds for the marked ancestor problem. The lower bounds are proved in the cell probe model, the algorithms run on a unit-cost RAM. As easy corollaries we prove (often optimal) lower bounds on a number of problems. These include planar range searching, including the existential or emptiness problem, priority search trees static tree union-find, and several problems from dynamic computational geometry, including segment intersection, interval maintenance, and ray shooting in the plane. Our upper bounds improve algorithms from various fields, including coloured ancestor problems and maintenance of balanced parentheses.
明显的祖先问题
考虑一个有根的树,它的节点可以处于两种状态:标记或未标记。标记祖先问题是通过以下操作来维护数据结构:mark(v)标记节点v; unmark(v)删除节点v上的任何标记;Firstmarked (v)返回从v到根节点路径上第一个被标记的节点。我们给出了标记祖先问题的紧上界和下界。在单元探针模型下,证明了算法的下界,算法在单位成本RAM上运行。作为简单的推论,我们证明了许多问题的下界(通常是最优的)。这些问题包括平面范围搜索,包括存在性或空性问题,优先搜索树静态树联合查找,以及动态计算几何中的几个问题,包括线段相交,区间维护和平面中的射线射击。我们的上界改进了各个领域的算法,包括彩色祖先问题和平衡括号的维护。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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