A robust tracking algorithm for 3D hand gesture with rapid hand motion through deep learning

Jordi Sanchez-Riera, Yuan-Sheng Hsiao, Tekoing Lim, K. Hua, Wen-Huang Cheng
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引用次数: 16

Abstract

There are two main problems that make hand gesture tracking especially difficult. One is the great number of degrees of freedom of the hand and the other one is the rapid movements that we make in natural gestures. Algorithms based on minimizing an objective function, with a good initialization, typically obtain good accuracy at low frame rates. However, these methods are very dependent on the initialization point, and fast movements on the hand position or gesture, provokes a lost of track which are unable to recover. We present a method that uses deep learning to train a set of gestures (81 gestures), that will be used as a rough estimate of the hand pose and orientation. This will serve to a registration of non rigid model algorithm that will find the parameters of hand, even when temporal assumption of smooth movements of hands is violated. To evaluate our proposed algorithm, different experiments are performed with some real sequences recorded with Intel depth sensor to demonstrate the performance in a real scenario.
基于深度学习的三维快速手势鲁棒跟踪算法
有两个主要问题使得手势跟踪特别困难。一个是手的大量自由度,另一个是我们在自然手势中做出的快速动作。基于最小化目标函数的算法,具有良好的初始化,通常在低帧率下获得良好的精度。然而,这些方法非常依赖于初始化点,并且手部位置或手势的快速移动会导致无法恢复的轨迹丢失。我们提出了一种使用深度学习来训练一组手势(81个手势)的方法,这些手势将被用作手部姿势和方向的粗略估计。这将有助于非刚性模型算法的配准,即使违反了手部平滑运动的时间假设,也可以找到手部的参数。为了评估我们提出的算法,用英特尔深度传感器记录的一些真实序列进行了不同的实验,以证明在真实场景中的性能。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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