Reality editor: programming smarter objects

Valentin Heun, James Hobin, P. Maes
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引用次数: 73

Abstract

The Reality Editor is a system that supports editing the behavior and interfaces of socalled "smarter objects", i.e. objects or devices that have an embedded processor and communication capability. Using augmented reality techniques, the Reality Editor maps graphical elements directly on top of the tangible interfaces found on physical objects, such as push buttons or knobs. The Reality Editor allows flexible reprogramming of the interfaces and behavior of the objects as well as defining relationships between smarter objects in order to easily create new functionalities. This paper describes the different functionalities of the Reality Editor and presents several examples.
现实编辑器:编程更智能的对象
现实编辑器是一个支持编辑所谓“智能对象”的行为和接口的系统,即具有嵌入式处理器和通信能力的对象或设备。使用增强现实技术,现实编辑器将图形元素直接映射到物理对象(如按钮或旋钮)上的有形界面上。现实编辑器允许灵活地重新编程接口和对象的行为,以及定义智能对象之间的关系,以便轻松创建新功能。本文介绍了现实编辑器的不同功能,并给出了几个例子。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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