A tutorial on machine learning for 
interactive pedagogical systems

Francisco S. Melo, S. Mascarenhas, Ana Paiva
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引用次数: 7

Abstract

This paper provides a short introduction to the field of machine learning for interactive pedagogical systems. Departing from different examples encountered in interactive pedagogical systems—such as intelligent tutoring systems or serious games—we go over several representative families of methods in machine learning, introducing key concepts in this field. We discuss common challenges in machine learning and how current methods address such challenges. Conversely, by anchoring our presentation on actual interactive pedagogical systems, highlight how machine learning can benefit the development of such systems.
用于
交互式教学系统的机器学习教程
本文简要介绍了交互式教学系统的机器学习领域。从交互式教学系统(如智能辅导系统或严肃游戏)中遇到的不同例子出发,我们讨论了机器学习中几个有代表性的方法家族,介绍了该领域的关键概念。我们讨论了机器学习中常见的挑战,以及当前的方法如何解决这些挑战。相反,通过将我们的演讲锚定在实际的交互式教学系统上,强调机器学习如何有利于此类系统的开发。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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