Application of Augmented Reality as a Multimedia Learning Media: Case Study of Videography

Ahmad Zamsuri, Fadli Suandi, Rizki Novendra
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Abstract

The application of AR (augmented reality) is currently growing and adopted by various fields, including in the field of education. AR can be combined with conventional teaching materials such as books to provide more in-depth experience and understanding of the material to be conveyed. This research utilizes AR technology which is used in multimedia lecture teaching modules that discuss videography material. Testing by comparing the minimum distance and maximum distance on the marker printed on white paper and opaque paper. The results of the study found that teaching modules printed on white paper were better in AR tracking at a certain distance compared to modules printed on opaque paper. The similarity between markers with each other also makes the application display object incompatibility with the marker.
增强现实作为多媒体学习媒介的应用:以录像为例
AR(增强现实)的应用正在不断发展,并被各个领域所采用,包括教育领域。增强现实可以与传统的教材(如书籍)相结合,以提供更深入的体验和对所要传达的材料的理解。本研究将AR技术应用于讨论视频素材的多媒体讲座教学模块中。通过比较在白纸和不透明纸上打印的标记的最小距离和最大距离进行测试。研究结果发现,打印在白纸上的教学模块在一定距离上的AR跟踪效果优于打印在不透明纸上的模块。标记之间的相似性也使得应用程序显示对象与标记不兼容。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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