Effect of Buildings in VANETs Communication: Performance of OLSR Protocol for Video Streaming Application

Taiki Honda, Makoto Ikeda, Evjola Spaho, M. Hiyama, L. Barolli
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引用次数: 7

Abstract

In recent years, Vehicular Ad-hoc Networks (VANETs) have emerged as a unique type of MANETs. VANETs are an important component of the Intelligent Transportation Systems (ITS). They can be utilized to guarantee road safety, avoid potential accidents and create new forms of inter-vehicle communications. In this paper, we investigate the performance of OLSR protocol for video streaming application. The simulations are conducted in urban environment in two scenarios with and without buildings. We consider 802.11p standard and send multiple video streaming flows over UDP. We use throughput, delay and jitter as evaluation metrics. Based on simulation results, we found that OLSR can create links when buildings are not considered, but when buildings are considered some islands are created in the network and there are a lot of disconnections.
建筑在VANETs通信中的影响:OLSR协议在视频流应用中的性能
近年来,车载自组织网络(vanet)作为一种独特的manet出现。智能交通系统是智能交通系统(ITS)的重要组成部分。它们可以用来保证道路安全,避免潜在的事故,并创造新的车际通信形式。本文研究了OLSR协议在视频流应用中的性能。在城市环境中进行了有建筑和无建筑两种场景的模拟。我们考虑802.11p标准,并通过UDP发送多个视频流。我们使用吞吐量、延迟和抖动作为评估指标。通过仿真结果,我们发现在不考虑建筑物的情况下,OLSR可以创建链路,但是在考虑建筑物的情况下,网络中产生了一些孤岛,存在大量的断开。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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