Charrot: Pseudo-haptics with Mid-air CG Character and Small Robot

Yui Osato, Naoya Koizumi
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引用次数: 2

Abstract

We propose Charrot, a novel pseudo-haptic approach for interaction with computer-generated (CG) characters that are displayed by mid-air imaging technology. Pseudo-haptic approach is based on the combination of the visual representation of the CG character movement and the vibrotactile cues. The vibrotactile cues are generated by a small robot that can be easily handled by children. We designed the movements of a CG character pushing or pulling the small robot. Experiments have been carried out to evaluate the interaction between the visual representation of the CG character movements and the vibrotactile cues. The results showed that the visual representation of the CG character movement can change the direction of the perceived force. We demonstrated a game that allows to interact with the CG characters using pseudo-haptics at the open campus of the University of Electro-Communications.
夏洛特:带有半空中CG角色和小机器人的伪触觉
我们提出Charrot,一种新颖的伪触觉方法,用于与通过空中成像技术显示的计算机生成(CG)字符进行交互。伪触觉方法是基于CG角色运动的视觉表现和振动触觉线索的结合。振动触觉提示是由一个小机器人产生的,孩子们可以很容易地操作。我们设计了一个CG角色推或拉小机器人的动作。实验评估了CG角色动作的视觉表现与振动触觉提示之间的相互作用。结果表明,CG角色运动的视觉表现可以改变感知力的方向。我们在电子通信大学的开放校园里演示了一个游戏,允许使用伪触觉与CG角色互动。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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