Learning object-specific vision-based manipulation in virtual environments

A. Matsikis, T. Zoumpoulidis, F.H. Broicher, K. Kraiss
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引用次数: 4

Abstract

In this paper a method for learning object-specific vision-based manipulation is described. The proposed approach uses a virtual environment containing models of the objects and the manipulator with an eye-in-hand camera to simplify and automate the training procedure. An object with a form that requires a unique final gripper position and orientation was used to train and test the implemented algorithms. A series of smooth paths leading to the final position are generated based on a typical path defined by an operator. Images and corresponding manipulator positions along the produced paths are gathered in the virtual environment and used for the training of a vision-based controller. The controller uses a structure of radial-basis function (RBF) networks and has to execute a long reaching movement that guides the manipulator to the final position so that afterwards only minor justification of the gripper is needed to complete the grasp.
在虚拟环境中学习特定对象的基于视觉的操作
本文描述了一种学习基于特定对象的视觉操作的方法。该方法采用一个包含物体模型和机械手模型的虚拟环境,并带有眼控相机,以简化和自动化训练过程。使用一个具有唯一的最终夹持器位置和方向的形状的对象来训练和测试实现的算法。基于算子定义的典型路径,生成一系列通向最终位置的平滑路径。将生成路径上的图像和相应的机械手位置收集到虚拟环境中,用于训练基于视觉的控制器。控制器采用径向基函数(RBF)网络结构,必须执行长到达运动,引导机械手到达最终位置,以便之后只需对夹持器进行轻微的调整即可完成抓取。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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