{"title":"Wearable stimulator for SSVEP-based Brain-Computer Interfaces","authors":"T. Luth, A. Graser","doi":"10.1109/ICORR.2009.5209550","DOIUrl":null,"url":null,"abstract":"Brain-Computer Interfaces based on Steady-State Visual Evoked Potentials require the user to focus attention on an external stimulus, which is almost always fixed at a specific location. Therefore, it is nearly impossible to focus on a stimulus to produce SSVEP activity while simultaneously observing the environment, especially a mobile environment. A compromise has to be found in applications that requires user's attention to the stimulus as well as to the environment (e.g., controlling a wheelchair, moving a robot arm). This paper describes a wearable SSVEP stimulator to keep the stimulus always in the user's field of view. The stimulus is mounted on a transparent visor cap which allows to keep attention to the environment and the stimulus the same time. An experiment with 6 healthy subjects has shown similar results for the visor cap in comparison to a stimulus fixed on a table.","PeriodicalId":189213,"journal":{"name":"2009 IEEE International Conference on Rehabilitation Robotics","volume":"28 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2009-06-23","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"1","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"2009 IEEE International Conference on Rehabilitation Robotics","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/ICORR.2009.5209550","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 1
Abstract
Brain-Computer Interfaces based on Steady-State Visual Evoked Potentials require the user to focus attention on an external stimulus, which is almost always fixed at a specific location. Therefore, it is nearly impossible to focus on a stimulus to produce SSVEP activity while simultaneously observing the environment, especially a mobile environment. A compromise has to be found in applications that requires user's attention to the stimulus as well as to the environment (e.g., controlling a wheelchair, moving a robot arm). This paper describes a wearable SSVEP stimulator to keep the stimulus always in the user's field of view. The stimulus is mounted on a transparent visor cap which allows to keep attention to the environment and the stimulus the same time. An experiment with 6 healthy subjects has shown similar results for the visor cap in comparison to a stimulus fixed on a table.