Learning and performing place-based mobile manipulation

F. Stulp, Andreas Fedrizzi, M. Beetz
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引用次数: 21

Abstract

What it means for an object to be ‘within reach’ depends very much on the morphology and skills of a robot. In this paper, we enable a mobile manipulation robot to learn a concept of PLACE from which successful manipulation is possible through trial-and-error interaction with the environment. Due to this developmental approach, PLACE is very much grounded in observed experience, and takes the hardware and skills of the robot into account. During task-execution, this model is used to determine optimal grasp places in a least-commitment approach. This PLACE takes into account uncertainties in both robot and target object positions, and leads to more robust behavior.
学习和执行基于位置的移动操作
物体“触手可及”的含义在很大程度上取决于机器人的形态和技能。在本文中,我们使移动操作机器人能够学习PLACE的概念,通过与环境的试错交互,成功的操作成为可能。由于这种开发方法,PLACE非常基于观察到的经验,并考虑到机器人的硬件和技能。在任务执行过程中,使用该模型以最小承诺的方法确定最佳抓取位置。该PLACE考虑了机器人和目标物体位置的不确定性,从而获得了更强的鲁棒性。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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